Game Modes

Paint To Hide uses one core game mode (asymmetric hide-and-seek) with two role variants — Hider and Seeker — plus mixed sub-variants. The 1:15 ratio is the default, but the Alpha Infection variant occasionally assigns two initial Seekers.

SDefault rotation

Standard Asymmetric

The default 1 Seeker : 15 Hiders split. The Hiders win if the timer expires; the Seeker wins by converting all 15.

RoleDefault mode
TypeHide-and-seek
ObtainAuto-assigned
Best ForAll players
1:15 split3-minute roundInfection on tagStandard rules
ARare event

Alpha Infection

Two initial Seekers instead of one. The infection cascade converts faster and the median Hider survival window shrinks by roughly 40%.

RoleVariant mode
TypeHide-and-seek
ObtainEvent rotation
Best ForHigh-stakes rounds
2:14 splitFaster cascadeRare eventHigh-stakes
BCustom servers

Mixed Role Pick

Custom-lobby mode where players vote on the role split. Useful for practice rounds and content creation.

RoleCustom mode
TypeHide-and-seek
ObtainPrivate server
Best ForPractice rounds
Voted splitPrivate serversPractice modeContent creation

Data Quality Notes

Keep entries useful by separating source-backed facts, player-tested strategy, and update timing.

Source fields

Keep rarity, obtain method, abilities, and summary tied to official posts or repeatable in-game testing.

Internal links

Link modes entries to matching builds, boss routes, and guide sections.

Update rhythm

Keep tier values and obtain methods current after each game update.